unreal.MovieSceneCameraShakeSourceTrigger
¶
- class unreal.MovieSceneCameraShakeSourceTrigger(shake_class=None, play_scale=1.0, play_space=CameraShakePlaySpace.CAMERA_LOCAL, user_defined_play_space=[0.0, 0.0, 0.0])¶
Bases:
unreal.StructBase
Movie Scene Camera Shake Source Trigger
C++ Source:
Module: MovieSceneTracks
File: MovieSceneCameraShakeSourceTriggerChannel.h
Editor Properties: (see get_editor_property/set_editor_property)
play_scale
(float): [Read-Write] Scalar that affects shake intensityplay_space
(CameraShakePlaySpace): [Read-Write] Play Spaceshake_class
(type(Class)): [Read-Write] Class of the camera shake to playuser_defined_play_space
(Rotator): [Read-Write] User Defined Play Space
- property play_space¶
[Read-Write] Play Space
- Type