unreal.MovieSceneBaseCacheParams¶
- class unreal.MovieSceneBaseCacheParams¶
Bases:
StructBaseBase class for the cache parameters that will be used in all the cache sections
C++ Source:
Module: MovieSceneTracks
File: MovieSceneBaseCacheSection.h
Editor Properties: (see get_editor_property/set_editor_property)
end_frame_offset(FrameNumber): [Read-Write] The offset into the end of the animation clipfirst_loop_start_frame_offset(FrameNumber): [Read-Write] The offset for the first loop of the animation clipplay_rate(float): [Read-Write] The playback rate of the animation clipreverse(bool): [Read-Write] Reverse the playback of the animation clipstart_frame_offset(FrameNumber): [Read-Write] The offset into the beginning of the animation clip