unreal.MovieSceneAnimatorEvalTimeMode¶
- class unreal.MovieSceneAnimatorEvalTimeMode¶
Bases:
EnumBaseEnumerates all possible ways of interpreting time
C++ Source:
Plugin: PropertyAnimatorCore
Module: PropertyAnimatorCore
File: MovieSceneAnimatorTypes.h
- CUSTOM: MovieSceneAnimatorEvalTimeMode = Ellipsis¶
Custom provided time, interpolate between start and end time based on progress
- Type:
2
- SECTION: MovieSceneAnimatorEvalTimeMode = Ellipsis¶
The section time, takes into account any offset the section has
- Type:
1
- SEQUENCE: MovieSceneAnimatorEvalTimeMode = Ellipsis¶
The sequence time, if the section has an offset, it won’t matter
- Type:
0