unreal.MovieSceneAnimationTrackRecorderSettings¶
- class unreal.MovieSceneAnimationTrackRecorderSettings(outer=None, name='None')¶
Bases:
unreal.MovieSceneAnimationTrackRecorderEditorSettingsMovie Scene Animation Track Recorder Settings
C++ Source:
Plugin: Takes
Module: TakeTrackRecorders
File: MovieSceneAnimationTrackRecorderSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
animation_asset_name(str): [Read-Write] The name of the animation asset.animation_sub_directory(str): [Read-Write] The name of the subdirectory animations will be placed in. Leave this empty to place into the same directory as the sequence base path.animation_track_name(Text): [Read-Write] Name of the recorded animation track.interp_mode(RichCurveInterpMode): [Read-Write] Interpolation mode for the recorded keys.tangent_mode(RichCurveTangentMode): [Read-Write] Tangent mode for the recorded keys.