unreal.MovieScene

class unreal.MovieScene(outer: Object | None = None, name: Name | str = 'None')

Bases: MovieSceneDecorationContainerObject

Implements a movie scene asset.

C++ Source:

  • Module: MovieScene

  • File: MovieScene.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mute_nodes (Array[str]): [Read-Write] Nodes currently marked Mute, stored as node tree paths deprecated: Mute nodes are now saved in FMovieSceneEditorData as transient

  • solo_nodes (Array[str]): [Read-Write] Nodes currently marked Solo, stored as node tree paths deprecated: Solo nodes are now saved in FMovieSceneEditorData as transient

property mute_nodes: None

[Read-Write] Nodes currently marked Mute, stored as node tree paths deprecated: Mute nodes are now saved in FMovieSceneEditorData as transient

Type:

(Array[str])

property solo_nodes: None

[Read-Write] Nodes currently marked Solo, stored as node tree paths deprecated: Solo nodes are now saved in FMovieSceneEditorData as transient

Type:

(Array[str])