unreal.MoviePipelineWaveOutput¶
- class unreal.MoviePipelineWaveOutput(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MoviePipelineOutputBaseMovie Pipeline Wave Output
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineRenderPasses
File: MoviePipelineWaveOutput.h
Editor Properties: (see get_editor_property/set_editor_property)
file_name_format_override(str): [Read-Write] File name format string override. If specified it will override the FileNameFormat from the Output setting.