unreal.MoviePipelineSetting
¶
- class unreal.MoviePipelineSetting(outer=None, name='None')¶
Bases:
unreal.Object
A base class for all Movie Render Pipeline settings.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MoviePipelineSetting.h
- build_new_process_command_line(out_unreal_url_params, out_command_line_args) -> (out_unreal_url_params=str, out_command_line_args=str)¶
When rendering in a new process some settings may need to provide command line arguments to affect engine settings that need to be set before most of the engine boots up. This function allows a setting to provide these when the user wants to run in a separate process. This won’t be used when running in the current process because it is too late to modify the command line.