unreal.MoviePipelineQueueProjectSettings

class unreal.MoviePipelineQueueProjectSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Project-based settings for the queue.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MoviePipelineQueue.h

Editor Properties: (see get_editor_property/set_editor_property)

  • post_render_action_type (MoviePipelinePostRenderActionType): [Read-Write] When a queue finishes rendering, this determines the action that should be taken (if any).

property post_render_action_type: MoviePipelinePostRenderActionType

[Read-Write] When a queue finishes rendering, this determines the action that should be taken (if any).

Type:

(MoviePipelinePostRenderActionType)