unreal.MoviePipelineQueueProjectSettings¶
- class unreal.MoviePipelineQueueProjectSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectProject-based settings for the queue.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MoviePipelineQueue.h
Editor Properties: (see get_editor_property/set_editor_property)
post_render_action_type(MoviePipelinePostRenderActionType): [Read-Write] When a queue finishes rendering, this determines the action that should be taken (if any).
- property post_render_action_type: MoviePipelinePostRenderActionType¶
[Read-Write] When a queue finishes rendering, this determines the action that should be taken (if any).