unreal.MoviePipelinePostRenderActionType¶
- class unreal.MoviePipelinePostRenderActionType¶
Bases:
EnumBaseThe action that should be taken after finishing the render.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieRenderPipelineDataTypes.h
- DO_NOTHING: MoviePipelinePostRenderActionType = Ellipsis¶
Do nothing after the render.
- Type:
0
- OPEN_OUTPUT_DIRECTORY: MoviePipelinePostRenderActionType = Ellipsis¶
Open the directory that contains the files generated by the render.
- Type:
2
- PLAY_RENDER_OUTPUT: MoviePipelinePostRenderActionType = Ellipsis¶
Open the media that was generated from the render. The application used for this is defined in Editor Preferences for Movie Render Graph.
- Type:
1