unreal.MovieGraphRenderLayerPlaybackRange¶
- class unreal.MovieGraphRenderLayerPlaybackRange¶
Bases:
EnumBaseDictates the selection of render layers that should be used in playback if more than one was generated.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MoviePipelinePostRenderSettings.h
- ALL_RENDER_LAYERS: MovieGraphRenderLayerPlaybackRange = Ellipsis¶
Play back media from all render layers that were rendered.
- Type:
1
- FIRST_RENDER_LAYER_ONLY: MovieGraphRenderLayerPlaybackRange = Ellipsis¶
Only play back media from the first render layer that was rendered.
- Type:
0