unreal.MovieGraphRenderLayerPlaybackRange

class unreal.MovieGraphRenderLayerPlaybackRange

Bases: EnumBase

Dictates the selection of render layers that should be used in playback if more than one was generated.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MoviePipelinePostRenderSettings.h

ALL_RENDER_LAYERS: MovieGraphRenderLayerPlaybackRange = Ellipsis

Play back media from all render layers that were rendered.

Type:

1

FIRST_RENDER_LAYER_ONLY: MovieGraphRenderLayerPlaybackRange = Ellipsis

Only play back media from the first render layer that was rendered.

Type:

0