unreal.MovieGraphRenderLayerOutputData¶
- class unreal.MovieGraphRenderLayerOutputData(file_paths: None = [])¶
Bases:
StructBaseMovie Graph Render Layer Output Data
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieGraphRenderDataIdentifier.h
Editor Properties: (see get_editor_property/set_editor_property)
file_paths(Array[str]): [Read-Only] A list of file paths on disk (in order) that were generated for this particular render pass.