unreal.MovieGraphQuickRenderFrameRangeType¶
- class unreal.MovieGraphQuickRenderFrameRangeType¶
Bases:
EnumBaseThe frame range within the active level sequence that a Quick Render should use.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieGraphQuickRenderSettings.h
- CUSTOM: MovieGraphQuickRenderFrameRangeType = Ellipsis¶
Use a custom frame range.
- Type:
2
- PLAYBACK_RANGE: MovieGraphQuickRenderFrameRangeType = Ellipsis¶
Use the frame range specified by the sequence’s start and end frame.
- Type:
0
- SELECTION_RANGE: MovieGraphQuickRenderFrameRangeType = Ellipsis¶
Use the sequence’s selection as the start and end frame.
- Type:
1