unreal.MovieGraphQuickRenderFrameRangeType

class unreal.MovieGraphQuickRenderFrameRangeType

Bases: EnumBase

The frame range within the active level sequence that a Quick Render should use.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MovieGraphQuickRenderSettings.h

CUSTOM: MovieGraphQuickRenderFrameRangeType = Ellipsis

Use a custom frame range.

Type:

2

PLAYBACK_RANGE: MovieGraphQuickRenderFrameRangeType = Ellipsis

Use the frame range specified by the sequence’s start and end frame.

Type:

0

SELECTION_RANGE: MovieGraphQuickRenderFrameRangeType = Ellipsis

Use the sequence’s selection as the start and end frame.

Type:

1