unreal.MovieGraphModifierNodeInterface¶
- class unreal.MovieGraphModifierNodeInterface(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
InterfaceMovie Graph Modifier Node Interface
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieGraphModifierNode.h
- add_collection(collection_name) None¶
Adds a collection identified by the given name which will be affected by the modifiers on this node.
- Parameters:
collection_name (Name)
- get_all_collections() Array[Name]¶
Gets all collections that will be affected by the modifiers used by this node.
- get_all_modifiers() Array[MovieGraphModifierBase]¶
Gets all modifiers that will be applied with this modifier node.
- Return type:
- is_collection_enabled(collection_name) bool¶
Gets the enable state (within this modifier) of the collection with the given name.
- remove_collection(collection_name) bool¶
Removes a collection identified by the given name. Returns true if the collection was found and removed successfully, else false.