unreal.MovieGraphImagePreviewData

class unreal.MovieGraphImagePreviewData(texture: Texture = Ellipsis, identifier: MovieGraphRenderDataIdentifier = Ellipsis, multiple_camera_names: bool = False)

Bases: StructBase

Movie Graph Image Preview Data

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MovieGraphDataTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • identifier (MovieGraphRenderDataIdentifier): [Read-Write] The identifier for the image, containing the branch name, renderer, etc.

  • multiple_camera_names (bool): [Read-Write] If true, then there is more than one camera name being used (ie: multi-camera rendering)

  • texture (Texture): [Read-Write] The texture this preview image was rendered to.

property identifier: MovieGraphRenderDataIdentifier

[Read-Only] The identifier for the image, containing the branch name, renderer, etc.

Type:

(MovieGraphRenderDataIdentifier)

property multiple_camera_names: bool

multi-camera rendering)

Type:

(bool)

Type:

[Read-Only] If true, then there is more than one camera name being used (ie

property texture: Texture

[Read-Only] The texture this preview image was rendered to.

Type:

(Texture)