unreal.MovieGraphImagePreviewData¶
- class unreal.MovieGraphImagePreviewData(texture: Texture = Ellipsis, identifier: MovieGraphRenderDataIdentifier = Ellipsis, multiple_camera_names: bool = False)¶
Bases:
StructBaseMovie Graph Image Preview Data
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieGraphDataTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
identifier(MovieGraphRenderDataIdentifier): [Read-Write] The identifier for the image, containing the branch name, renderer, etc.multiple_camera_names(bool): [Read-Write] If true, then there is more than one camera name being used (ie: multi-camera rendering)texture(Texture): [Read-Write] The texture this preview image was rendered to.
- property identifier: MovieGraphRenderDataIdentifier¶
[Read-Only] The identifier for the image, containing the branch name, renderer, etc.
- Type: