unreal.MovieGraphEvaluationResult¶
- class unreal.MovieGraphEvaluationResult(matching_actors: None = [], matching_components: None = [])¶
Bases:
StructBaseProvides the actors/components returned by a collection or condition group evaluation.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieGraphRenderLayerSubsystem.h
Editor Properties: (see get_editor_property/set_editor_property)
matching_actors(Set[Actor]): [Read-Write] The actors that were matched during evaluation.matching_components(Set[ActorComponent]): [Read-Write] The components that were matched during evaluation.