unreal.MovieGraphEvaluationResult

class unreal.MovieGraphEvaluationResult(matching_actors: None = [], matching_components: None = [])

Bases: StructBase

Provides the actors/components returned by a collection or condition group evaluation.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MovieGraphRenderLayerSubsystem.h

Editor Properties: (see get_editor_property/set_editor_property)

  • matching_actors (Set[Actor]): [Read-Write] The actors that were matched during evaluation.

  • matching_components (Set[ActorComponent]): [Read-Write] The components that were matched during evaluation.

property matching_actors: None

[Read-Only] The actors that were matched during evaluation.

Type:

(Set[Actor])

property matching_components: None

[Read-Only] The components that were matched during evaluation.

Type:

(Set[ActorComponent])