unreal.MovieGraphDirectoryOpenBehavior

class unreal.MovieGraphDirectoryOpenBehavior

Bases: EnumBase

When opening directories via the Play After Render feature, this dictates how they’re opened.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MoviePipelinePostRenderSettings.h

OPEN_DIRECTORY_FOR_ALL_JOBS: MovieGraphDirectoryOpenBehavior = Ellipsis

Open the output directory for all jobs in the queue.

Type:

1

OPEN_DIRECTORY_FOR_FIRST_JOB: MovieGraphDirectoryOpenBehavior = Ellipsis

Open the output directory for the first job in the queue only.

Type:

0