unreal.MovieGraphConditionGroupQuery_IsSpawnable¶
- class unreal.MovieGraphConditionGroupQuery_IsSpawnable(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieGraphConditionGroupQueryBaseQuery type which filters actors by their spawnable status.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieGraphRenderLayerSubsystem.h
Editor Properties: (see get_editor_property/set_editor_property)
is_spawnable(bool): [Read-Write] Whether the actor is a spawnable or not.