unreal.MovieGraphConditionGroupQuery_Actor

class unreal.MovieGraphConditionGroupQuery_Actor(outer: Object | None = None, name: Name | str = 'None')

Bases: MovieGraphConditionGroupQueryBase

Query type which filters actors via an explicit actor list.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MovieGraphRenderLayerSubsystem.h

Editor Properties: (see get_editor_property/set_editor_property)

  • actors_and_components_to_match (Array[MovieGraphActorQueryEntry]): [Read-Write] The query must match one of the actors (or components on an actor) to be a match. If these are editor actors, they will be converted to PIE actors automatically.

  • actors_to_match (Array[Actor]): [Read-Write] deprecated: This property is deprecated. Please use ActorsAndComponentsToMatch instead.

property actors_and_components_to_match: None

[Read-Write] The query must match one of the actors (or components on an actor) to be a match. If these are editor actors, they will be converted to PIE actors automatically.

Type:

(Array[MovieGraphActorQueryEntry])

property actors_to_match: None

[Read-Write] deprecated: This property is deprecated. Please use ActorsAndComponentsToMatch instead.

Type:

(Array[Actor])