unreal.MoverSmoothingMode¶
- class unreal.MoverSmoothingMode¶
Bases:
EnumBaseOptions for how to handle smoothing frame data from the backend. Typically this is for advancing the simulation at a lower or fixed rate versus the game thread/render rate.
C++ Source:
Plugin: Mover
Module: Mover
File: MoverTypes.h
- NONE: MoverSmoothingMode = Ellipsis¶
Smoothed frames will be ignored
- Type:
0
- VISUAL_COMPONENT_OFFSET: MoverSmoothingMode = Ellipsis¶
Use the smoothed state data to offset the visual root component only, without smoothing the root moving component or any other state data
- Type:
1