unreal.MoverSimDrivenMontageData

class unreal.MoverSimDrivenMontageData

Bases: MoverDataStructBase

Simulation output for montage-driving layered moves. Stored in AdditionalOutputData so it flows through the FSimulationOutputData interpolation path (CurrentPosition is lerped between simulation frames).

C++ Source:

  • Plugin: Mover

  • Module: Mover

  • File: MoverMontageSimulationTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • montage_states (Array[MoverSimDrivenMontageEntry]): [Read-Only] One entry per active montage-driving layered move on the simulation this substep