unreal.MoverSimDrivenMontageData¶
- class unreal.MoverSimDrivenMontageData¶
Bases:
MoverDataStructBaseSimulation output for montage-driving layered moves. Stored in AdditionalOutputData so it flows through the FSimulationOutputData interpolation path (CurrentPosition is lerped between simulation frames).
C++ Source:
Plugin: Mover
Module: Mover
File: MoverMontageSimulationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
montage_states(Array[MoverSimDrivenMontageEntry]): [Read-Only] One entry per active montage-driving layered move on the simulation this substep