unreal.MoverLaunchInputs¶
- class unreal.MoverLaunchInputs(launch_velocity: Vector = Ellipsis, mode: MoverLaunchVelocityMode = Ellipsis)¶
Bases:
MoverDataStructBaseMover Launch Inputs
C++ Source:
Plugin: Mover
Module: Mover
File: PhysicsMoverSimulationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
launch_velocity(Vector): [Read-Write] Launch velocity in cm/smode(MoverLaunchVelocityMode): [Read-Write]
- property mode: MoverLaunchVelocityMode¶
[Read-Write]
- Type: