unreal.MovementRecordUtils

class unreal.MovementRecordUtils(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

MovementRecordUtils: a collection of stateless static BP-accessible functions for movement record related operations

C++ Source:

  • Plugin: Mover

  • Module: Mover

  • File: MovementRecordUtils.h

classmethod k2_get_relevant_move_delta(movement_record) Vector

Get relevant move delta applied to the actor/record

Parameters:

movement_record (MovementRecord)

Return type:

Vector

classmethod k2_get_relevant_velocity(movement_record) Vector

Get relevant velocity applied to the actor/record

Parameters:

movement_record (MovementRecord)

Return type:

Vector

classmethod k2_get_total_move_delta(movement_record) Vector

Get all the move delta applied to the actor/record

Parameters:

movement_record (MovementRecord)

Return type:

Vector

classmethod k2_set_delta_seconds(out_movement_record, delta_seconds) MovementRecord

Sets the delta time these moves took place over

Parameters:
Returns:

out_movement_record (MovementRecord):

Return type:

MovementRecord