unreal.MouseCursor

class unreal.MouseCursor

Bases: EnumBase

Mouse cursor types (mirrored from Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/ICursor.h)

C++ Source:

  • Module: CoreUObject

  • File: NoExportTypes.h

CARDINAL_CROSS: MouseCursor = Ellipsis

MoveItem.

Type:

7

CROSSHAIRS: MouseCursor = Ellipsis

Target Cross.

Type:

8

CUSTOM: MouseCursor = Ellipsis

Custom cursor shape for platforms that support setting a native cursor shape. Same as specifying None if not set.

Type:

14

DEFAULT: MouseCursor = Ellipsis

Default cursor (arrow).

Type:

1

EYE_DROPPER: MouseCursor = Ellipsis

Eye-dropper cursor for picking colors.

Type:

13

GRAB_HAND: MouseCursor = Ellipsis

Grab Hand cursor.

Type:

10

GRAB_HAND_CLOSED: MouseCursor = Ellipsis

Grab Hand cursor closed.

Type:

11

HAND: MouseCursor = Ellipsis

Hand cursor.

Type:

9

NONE: MouseCursor = Ellipsis

Causes no mouse cursor to be visible.

Type:

0

RESIZE_LEFT_RIGHT: MouseCursor = Ellipsis

Resize horizontal.

Type:

3

RESIZE_SOUTH_EAST: MouseCursor = Ellipsis

Resize diagonal.

Type:

5

RESIZE_SOUTH_WEST: MouseCursor = Ellipsis

Resize other diagonal.

Type:

6

RESIZE_UP_DOWN: MouseCursor = Ellipsis

Resize vertical.

Type:

4

SLASHED_CIRCLE: MouseCursor = Ellipsis

a circle with a diagonal line through it.

Type:

12

TEXT_EDIT_BEAM: MouseCursor = Ellipsis

Text edit beam.

Type:

2