unreal.MouseCursor¶
- class unreal.MouseCursor¶
Bases:
EnumBaseMouse cursor types (mirrored from Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/ICursor.h)
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
- CARDINAL_CROSS: MouseCursor = Ellipsis¶
MoveItem.
- Type:
7
- CROSSHAIRS: MouseCursor = Ellipsis¶
Target Cross.
- Type:
8
- CUSTOM: MouseCursor = Ellipsis¶
Custom cursor shape for platforms that support setting a native cursor shape. Same as specifying None if not set.
- Type:
14
- DEFAULT: MouseCursor = Ellipsis¶
Default cursor (arrow).
- Type:
1
- EYE_DROPPER: MouseCursor = Ellipsis¶
Eye-dropper cursor for picking colors.
- Type:
13
- GRAB_HAND: MouseCursor = Ellipsis¶
Grab Hand cursor.
- Type:
10
- GRAB_HAND_CLOSED: MouseCursor = Ellipsis¶
Grab Hand cursor closed.
- Type:
11
- HAND: MouseCursor = Ellipsis¶
Hand cursor.
- Type:
9
- NONE: MouseCursor = Ellipsis¶
Causes no mouse cursor to be visible.
- Type:
0
- RESIZE_LEFT_RIGHT: MouseCursor = Ellipsis¶
Resize horizontal.
- Type:
3
- RESIZE_SOUTH_EAST: MouseCursor = Ellipsis¶
Resize diagonal.
- Type:
5
- RESIZE_SOUTH_WEST: MouseCursor = Ellipsis¶
Resize other diagonal.
- Type:
6
- RESIZE_UP_DOWN: MouseCursor = Ellipsis¶
Resize vertical.
- Type:
4
- SLASHED_CIRCLE: MouseCursor = Ellipsis¶
a circle with a diagonal line through it.
- Type:
12
- TEXT_EDIT_BEAM: MouseCursor = Ellipsis¶
Text edit beam.
- Type:
2