unreal.MotorSimEntry

class unreal.MotorSimEntry(sim: AudioMotorSim = Ellipsis, sort_order: int = 0)

Bases: StructBase

Motor Sim Entry

C++ Source:

  • Plugin: AudioMotorSim

  • Module: AudioMotorSim

  • File: AudioMotorModelComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • sim (AudioMotorSim): [Read-Write]

  • sort_order (int32): [Read-Write]

property sim: AudioMotorSim

[Read-Only]

Type:

(AudioMotorSim)

property sort_order: int

[Read-Only]

Type:

(int32)