unreal.MotionWarpingSwitchOffCondition

class unreal.MotionWarpingSwitchOffCondition(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Motion Warping Switch Off Condition

C++ Source:

  • Plugin: MotionWarping

  • Module: MotionWarping

  • File: MotionWarpingSwitchOffCondition.h

Editor Properties: (see get_editor_property/set_editor_property)

  • effect (SwitchOffConditionEffect): [Read-Write]

  • use_warp_target_as_target_location (bool): [Read-Write] If set to false, switch off condition will use target actor location