unreal.MotionTrajectorySettings¶
- class unreal.MotionTrajectorySettings(seconds: float = 0.0)¶
Bases:
StructBaseSpecifies the chosen domain parameters for trajectory sample retention and creation
C++ Source:
Plugin: MotionTrajectory
Module: MotionTrajectory
File: MotionTrajectory.h
Editor Properties: (see get_editor_property/set_editor_property)
seconds(float): [Read-Write] Sample time horizon