unreal.ModuleInputSetup

class unreal.ModuleInputSetup

Bases: StructBase

Module Input Setup

C++ Source:

  • Module: ChaosVehiclesCore

  • File: ModuleInput.h

Editor Properties: (see get_editor_property/set_editor_property)

  • input_modifier_class (type(Class)): [Read-Write]

  • name (Name): [Read-Write]

  • type (ModuleInputValueType): [Read-Write]