unreal.ModularSynthComponent
¶
- class unreal.ModularSynthComponent(outer=None, name='None')¶
Bases:
unreal.SynthComponent
UModularSynthComponent Implementation of a USynthComponent.
C++ Source:
Plugin: Synthesis
Module: Synthesis
File: EpicSynth1Component.h
Editor Properties: (see get_editor_property/set_editor_property)
absolute_location
(bool): [Read-Write] If RelativeLocation should be considered relative to the world, rather than the parentabsolute_rotation
(bool): [Read-Write] If RelativeRotation should be considered relative to the world, rather than the parentabsolute_scale
(bool): [Read-Write] If RelativeScale3D should be considered relative to the world, rather than the parentallow_spatialization
(bool): [Read-Write] Is this audio component allowed to be spatialized?asset_user_data
(Array(AssetUserData)): [Read-Write] Array of user data stored with the componentattenuation_overrides
(SoundAttenuationSettings): [Read-Write] If bOverrideSettings is true, the attenuation properties to use for sounds generated by this componentattenuation_settings
(SoundAttenuation): [Read-Write] If bOverrideSettings is false, the asset to use to determine attenuation properties for sounds generated by this componentauto_activate
(bool): [Read-Write] Whether the component is activated at creation or must be explicitly activated.bus_sends
(Array(SoundSourceBusSendInfo)): [Read-Write] This sound will send its audio output to this list of buses if there are bus instances playing after source effects are processed.can_ever_affect_navigation
(bool): [Read-Write] Whether this component can potentially influence navigationcomponent_tags
(Array(Name)): [Read-Write] Array of tags that can be used for grouping and categorizing. Can also be accessed from scripting.concurrency_set
(Set(SoundConcurrency)): [Read-Write] What sound concurrency to use for sounds generated by this audio componentdetail_mode
(DetailMode): [Read-Write] If detail mode is >= system detail mode, primitive won’t be rendered.editable_when_inherited
(bool): [Read-Write] True if this component can be modified when it was inherited from a parent actor classenable_base_submix
(bool): [Read-Write] If enabled, sound will route to the Master Submix by default or to the Base Submix if defined. If disabled, sound will route ONLY to the Submix Sends and/or Bus Sendsenable_bus_sends
(bool): [Read-Write] Whether or not to enable sending this audio’s output to buses.enable_submix_sends
(bool): [Read-Write] Whether or not to enable Submix Sends other than the Base Submix.envelope_follower_attack_time
(int32): [Read-Write] The attack time in milliseconds for the envelope follower. Delegate callbacks can be registered to get the envelope value of sounds played with this audio component. Only used in audio mixer.envelope_follower_release_time
(int32): [Read-Write] The release time in milliseconds for the envelope follower. Delegate callbacks can be registered to get the envelope value of sounds played with this audio component. Only used in audio mixer.hidden_in_game
(bool): [Read-Write] Whether to hide the primitive in game, if the primitive is Visible.is_editor_only
(bool): [Read-Write] If true, the component will be excluded from non-editor buildsis_ui_sound
(bool): [Read-Write] Whether or not this sound plays when the game is paused in the UImobility
(ComponentMobility): [Read-Write] How often this component is allowed to move, used to make various optimizations. Only safe to set in constructor.on_audio_envelope_value
(OnSynthEnvelopeValue): [Read-Write] On Audio Envelope Valueon_component_activated
(ActorComponentActivatedSignature): [Read-Write] Called when the component has been activated, with parameter indicating if it was from a reseton_component_deactivated
(ActorComponentDeactivateSignature): [Read-Write] Called when the component has been deactivatedoverride_attenuation
(bool): [Read-Write] Should the Attenuation Settings asset be used (false) or should the properties set directly on the component be used for attenuation propertiesphysics_volume_changed_delegate
(PhysicsVolumeChanged): [Read-Write] Delegate that will be called when PhysicsVolume has been changed *pre_effect_bus_sends
(Array(SoundSourceBusSendInfo)): [Read-Write] This sound will send its audio output to this list of buses if there are bus instances playing before source effects are processed.primary_component_tick
(ActorComponentTickFunction): [Read-Write] Main tick function for the Componentrelative_location
(Vector): [Read-Write] Location of the component relative to its parentrelative_rotation
(Rotator): [Read-Write] Rotation of the component relative to its parentrelative_scale3d
(Vector): [Read-Write] Non-uniform scaling of the component relative to its parent. Note that scaling is always applied in local space (no shearing etc)replicates
(bool): [Read-Write] Is this component currently replicating? Should the network code consider it for replication? Owning Actor must be replicating first!should_update_physics_volume
(bool): [Read-Write] Whether or not the cached PhysicsVolume this component overlaps should be updated when the component is moved. see: GetPhysicsVolume()sound_class
(SoundClass): [Read-Write] Sound class this sound belongs tosound_submix
(SoundSubmixBase): [Read-Write] Submix this sound belongs tosound_submix_sends
(Array(SoundSubmixSendInfo)): [Read-Write] An array of submix sends. Audio from this sound will send a portion of its audio to these effects.source_effect_chain
(SoundEffectSourcePresetChain): [Read-Write] The source effect chain to use for this sound.use_attach_parent_bound
(bool): [Read-Write] If true, this component uses its parents bounds when attached. This can be a significant optimization with many components attached together.visible
(bool): [Read-Write] Whether to completely draw the primitive; if false, the primitive is not drawn, does not cast a shadow.voice_count
(int32): [Read-Write] The voice count to use for the synthesizer. Cannot be changed
- create_patch(patch_source, patch_cables, enable_by_default) → PatchId¶
Creates a new modular synth patch between a modulation source and a set of modulation destinations
- Parameters
patch_source (Synth1PatchSource) –
patch_cables (Array(Synth1PatchCable)) –
enable_by_default (bool) –
- Returns
- Return type
- note_off(note, all_notes_off=False, kill_all_notes=False) → None¶
Stop the note (will only do anything if a voice is playing with that note)
- note_on(note, velocity, duration=- 1.0) → None¶
Play a new note. Optionally pass in a duration to automatically turn off the note.
- set_attack_time(attack_time_msec) → None¶
Sets the envelope attack time in msec.
- Parameters
attack_time_msec (float) –
- set_chorus_enabled(enable_chorus) → None¶
Sets whether or not chorus is enabled.
- Parameters
enable_chorus (bool) –
- set_decay_time(decay_time_msec) → None¶
Sets the envelope decay time in msec.
- Parameters
decay_time_msec (float) –
- set_enable_legato(legato_enabled) → None¶
Sets whether or not to use legato for the synthesizer.
- Parameters
legato_enabled (bool) –
- set_enable_polyphony(enable_polyphony) → None¶
Sets whether or not to use polyphony for the synthesizer.
- Parameters
enable_polyphony (bool) – Whether or not to enable polyphony for the synth.
- set_enable_retrigger(retrigger_enabled) → None¶
Sets whether or not to retrigger envelope per note on.
- Parameters
retrigger_enabled (bool) –
- set_enable_unison(enable_unison) → None¶
Sets whether or not the synth is in unison mode (i.e. no spread)
- Parameters
enable_unison (bool) –
- set_filter_algorithm(filter_algorithm) → None¶
Sets the filter algorithm.
- Parameters
filter_algorithm (SynthFilterAlgorithm) –
- set_filter_frequency(filter_frequency_hz) → None¶
Sets the filter cutoff frequency in hz.
- Parameters
filter_frequency_hz (float) –
- set_filter_frequency_mod(filter_frequency_hz) → None¶
Sets the filter cutoff frequency in hz.
- Parameters
filter_frequency_hz (float) –
- set_filter_q_mod(filter_q) → None¶
Sets a modulated filter Q (resonance)
- Parameters
filter_q (float) –
- set_filter_type(filter_type) → None¶
Sets the filter type.
- Parameters
filter_type (SynthFilterType) –
- set_lfo_frequency(lfo_index, frequency_hz) → None¶
Sets the LFO frequency in hz
- Parameters
lfo_index (int32) – Which LFO to set the frequency for.
frequency_hz (float) – The LFO frequency to use.
- set_lfo_frequency_mod(lfo_index, frequency_mod_hz) → None¶
Sets the LFO frequency modulation in hz
- Parameters
lfo_index (int32) – Which LFO to set the frequency for.
frequency_mod_hz (float) – The LFO frequency to use.
- set_lfo_gain(lfo_index, gain) → None¶
Sets the LFO gain factor
- Parameters
lfo_index (int32) – Which LFO to set the frequency for.
gain (float) – The gain factor to use for the LFO.
- set_lfo_gain_mod(lfo_index, gain_mod) → None¶
Sets the LFO gain mod factor (external modulation)
- Parameters
lfo_index (int32) – Which LFO to set the frequency for.
gain_mod (float) –
- set_lfo_mode(lfo_index, lfo_mode) → None¶
Sets the LFO type
- Parameters
lfo_index (int32) – Which LFO to set the frequency for.
lfo_mode (SynthLFOMode) – The LFO mode to use.
- set_lfo_patch(lfo_index, lfo_patch_type) → None¶
Sets the LFO patch type. LFO patch determines what parameter is modulated by the LFO.
- Parameters
lfo_index (int32) – Which LFO to set the frequency for.
lfo_patch_type (SynthLFOPatchType) – The LFO patch type to use.
- set_lfo_type(lfo_index, lfo_type) → None¶
Sets the LFO type
- Parameters
lfo_index (int32) – Which LFO to set the frequency for.
lfo_type (SynthLFOType) – The LFO type to use.
- set_mod_env_attack_time(attack_time_msec) → None¶
Sets the envelope modulator attack time in msec
- Parameters
attack_time_msec (float) –
- set_mod_env_bias_invert(invert) → None¶
Sets whether or not to invert the bias output of the envelope modulator.
- Parameters
invert (bool) –
- set_mod_env_bias_patch(patch_type) → None¶
Sets whether or not to modulate a param based on the envelope. Uses bias envelope output (offset from sustain gain).
- Parameters
patch_type (SynthModEnvBiasPatch) –
- set_mod_env_decay_time(decay_time_msec) → None¶
Sets the envelope modulator attack time in msec
- Parameters
decay_time_msec (float) –
- set_mod_env_depth(depth) → None¶
Sets the envelope modulator depth (amount to apply the output modulation)
- Parameters
depth (float) –
- set_mod_env_invert(invert) → None¶
Sets whether or not to invert the envelope modulator.
- Parameters
invert (bool) –
- set_mod_env_patch(patch_type) → None¶
Sets whether or not to modulate a param based on the envelope. Uses bias envelope output (offset from sustain gain).
- Parameters
patch_type (SynthModEnvPatch) –
- set_mod_env_release_time(release) → None¶
Sets the envelope modulator release
- Parameters
release (float) –
- set_mod_env_sustain_gain(sustain_gain) → None¶
Sets the envelope modulator sustain gain
- Parameters
sustain_gain (float) –
- set_osc_cents(osc_index, cents) → None¶
Sets the oscillator cents.
- Parameters
osc_index (int32) – Which oscillator to set the type for.
cents (float) – The amount of cents to set the oscillator to (relative to base frequency/pitch)..
- set_osc_frequency_mod(osc_index, osc_freq_mod) → None¶
Set the oscillator frequency modulation
- Parameters
osc_index (int32) – Which oscillator to set the type for.
osc_freq_mod (float) – The oscillator frequency modulation to use.
- set_osc_gain(osc_index, osc_gain) → None¶
Set the oscillator gain.
- Parameters
osc_index (int32) – Which oscillator to set the type for.
osc_gain (float) – The oscillator gain.
- set_osc_gain_mod(osc_index, osc_gain_mod) → None¶
Set the oscillator gain modulation.
- Parameters
osc_index (int32) – Which oscillator to set the type for.
osc_gain_mod (float) – The oscillator gain modulation to use.
- set_osc_octave(osc_index, octave) → None¶
Sets the oscillator octaves
- Parameters
osc_index (int32) – Which oscillator to set the type for.
octave (float) – Which octave to set the oscillator to (relative to base frequency/pitch).
- set_osc_pulsewidth(osc_index, pulsewidth) → None¶
Sets the square wave pulsewidth [0.0, 1.0]
- Parameters
osc_index (int32) –
pulsewidth (float) –
- set_osc_semitones(osc_index, semitones) → None¶
Sets the oscillator semitones.
- Parameters
osc_index (int32) – Which oscillator to set the type for.
semitones (float) – The amount of semitones to set the oscillator to (relative to base frequency/pitch).
- set_osc_sync(is_synced) → None¶
Set whether or not to slave the phase of osc2 to osc1
- Parameters
is_synced (bool) –
- set_osc_type(osc_index, osc_type) → None¶
Set the oscillator type.
- Parameters
osc_index (int32) – Which oscillator to set the type for.
osc_type (Synth1OscType) – The oscillator type to set.
- set_pitch_bend(pitch_bend) → None¶
Sets the synth pitch bend amount.
- Parameters
pitch_bend (float) –
- set_portamento(portamento) → None¶
Sets the synth portamento [0.0, 1.0]
- Parameters
portamento (float) –
- set_release_time(release_time_msec) → None¶
Sets the envelope release time in msec.
- Parameters
release_time_msec (float) –
- set_spread(spread) → None¶
Sets the amount of spread of the oscillators. [0.0, 1.0]
- Parameters
spread (float) –
- set_stereo_delay_feedback(delay_feedback) → None¶
Sets the amount of stereo delay feedback [0.0, 1.0]
- Parameters
delay_feedback (float) –
- set_stereo_delay_is_enabled(stereo_delay_enabled) → None¶
Sets whether not stereo delay is enabled.
- Parameters
stereo_delay_enabled (bool) –
- set_stereo_delay_mode(stereo_delay_mode) → None¶
Sets whether not stereo delay is enabled.
- Parameters
stereo_delay_mode (SynthStereoDelayMode) –
- set_stereo_delay_ratio(delay_ratio) → None¶
Sets the amount of stereo delay ratio between left and right delay lines [0.0, 1.0]
- Parameters
delay_ratio (float) –
- set_stereo_delay_time(delay_time_msec) → None¶
Sets the amount of stereo delay time in msec.
- Parameters
delay_time_msec (float) –
- set_stereo_delay_wetlevel(delay_wetlevel) → None¶
Sets the amount of stereo delay wetlevel [0.0, 1.0]
- Parameters
delay_wetlevel (float) –
- set_sustain_gain(sustain_gain) → None¶
Sets the envelope sustain gain value.
- Parameters
sustain_gain (float) –
- set_synth_preset(synth_preset) → None¶
Sets the preset struct for the synth
- Parameters
synth_preset (ModularSynthPreset) –
- property voice_count¶
[Read-Only] The voice count to use for the synthesizer. Cannot be changed
- Type
(int32)