unreal.ModularRigModuleSettingsForClipboard¶
- class unreal.ModularRigModuleSettingsForClipboard(module_class: SoftObjectPath = Ellipsis, defaults: None = {}, overrides: None = {}, bindings: None = {})¶
Bases:
StructBaseA transient struct used for copy & paste of module settings
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: ModularRigModel.h
Editor Properties: (see get_editor_property/set_editor_property)
bindings(Map[Name, str]): [Read-Write]defaults(Map[str, str]): [Read-Write]module_class(SoftObjectPath): [Read-Write]overrides(Map[str, str]): [Read-Write]
- property module_class: SoftObjectPath¶
[Read-Write]
- Type: