unreal.ModifyCurveApplyMode
¶
- class unreal.ModifyCurveApplyMode¶
Bases:
EnumBase
EModify Curve Apply Mode
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_ModifyCurve.h
- ADD: ModifyCurveApplyMode¶
Add new value to input curve value
- Type:
0
- BLEND: ModifyCurveApplyMode¶
Blend input with new curve value, using Alpha setting on the node
- Type:
2
- REMAP_CURVE: ModifyCurveApplyMode¶
Remaps the new curve value between the CurveValues entry and 1.0 (.5 in CurveValues makes 0.51 map to 0.02)
- Type:
4
- SCALE: ModifyCurveApplyMode¶
Scale input value by new value
- Type:
1
- WEIGHTED_MOVING_AVERAGE: ModifyCurveApplyMode¶
Blend the new curve value with the last curve value using Alpha to determine the weighting (.5 is a moving average, higher values react to new values faster, lower slower)
- Type:
3