unreal.ModifyCurveApplyMode

class unreal.ModifyCurveApplyMode

Bases: unreal.EnumBase

EModify Curve Apply Mode

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNode_ModifyCurve.h

ADD

Add new value to input curve value

Type

0

BLEND

Blend input with new curve value, using Alpha setting on the node

Type

2

REMAP_CURVE

Remaps the new curve value between the CurveValues entry and 1.0 (.5 in CurveValues makes 0.51 map to 0.02)

Type

4

SCALE

Scale input value by new value

Type

1

WEIGHTED_MOVING_AVERAGE

Blend the new curve value with the last curve value using Alpha to determine the weighting (.5 is a moving average, higher values react to new values faster, lower slower)

Type

3