unreal.ModelInvalidateInfo¶
- class unreal.ModelInvalidateInfo(trigger: ModelObject = Ellipsis)¶
Bases:
StructBaseModel Invalidate Info
C++ Source:
Plugin: TextureGraph
Module: TextureGraphEngine
File: ModelObject.h
Editor Properties: (see get_editor_property/set_editor_property)
trigger(ModelObject): [Read-Write]
- property trigger: ModelObject¶
[Read-Only]
- Type: