unreal.MockPhysicsInputCmd
¶
- class unreal.MockPhysicsInputCmd(movement_input: Vector = Ellipsis, jumped_pressed: bool = False, charge_pressed: bool = False)¶
Bases:
StructBase
Making this a blueprint type to that it can be filled out by BPs.
C++ Source:
Plugin: NetworkPredictionExtras
Module: NetworkPredictionExtras
File: MockPhysicsSimulation.h
Editor Properties: (see get_editor_property/set_editor_property)
charge_pressed
(bool): [Read-Write]jumped_pressed
(bool): [Read-Write]movement_input
(Vector): [Read-Write]