unreal.MockInputUserSettings

class unreal.MockInputUserSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: EnhancedInputUserSettings

Mock Input User Settings

C++ Source:

  • Plugin: EnhancedInput

  • Module: InputEditor

  • File: InputTestFramework.h

Editor Properties: (see get_editor_property/set_editor_property)

  • current_profile_identifier (GameplayTag): [Read-Write] deprecated: Property ‘CurrentProfileIdentifier’ is deprecated.

  • on_key_profile_changed (MappableKeyProfileChanged): [Read-Write]

  • on_settings_applied (EnhancedInputUserSettingsApplied): [Read-Write]

  • on_settings_changed (EnhancedInputUserSettingsChanged): [Read-Write]