unreal.MockCharacterAbilityBlinkCueEvent¶
- class unreal.MockCharacterAbilityBlinkCueEvent(*args, **kwargs)¶
Bases:
unreal.MulticastDelegateBaseBlueprint assignable events for blinking. This allows the user/blueprint to implement rollback-able events
C++ Source:
Plugin: NetworkPredictionExtras
Module: NetworkPredictionExtras
File: MockCharacterAbilitySimulation.h