unreal.MobileInstalledContent

class unreal.MobileInstalledContent(outer=None, name='None')

Bases: unreal.Object

Mobile Installed Content

C++ Source:

  • Plugin: MobilePatchingUtils

  • Module: MobilePatchingUtils

  • File: MobilePatchingLibrary.h

get_disk_free_space() float

Get the disk free space in megabytes where content is installed

Return type

float

get_installed_content_size() float

Get the installed content size in megabytes

Return type

float

mount(pak_order, mount_point) bool

Mount installed content

Parameters
  • pak_order (int32) – : Content pak priority

  • mount_point (str) – : Path to mount the pak at

Return type

bool