unreal.MirrorOptions¶
- class unreal.MirrorOptions(mirror_axis: AxisType = Ellipsis, mirror_rotation: bool = False, left_string: str = '', right_string: str = '', mirror_children: bool = False)¶
Bases:
StructBaseFMirrorOptions
C++ Source:
Plugin: MeshModelingToolset
Module: SkeletalMeshModifiers
File: SkeletonModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
left_string(str): [Read-Write]mirror_axis(AxisType): [Read-Write]mirror_children(bool): [Read-Write]mirror_rotation(bool): [Read-Write]right_string(str): [Read-Write]