unreal.MidiFileData¶
- class unreal.MidiFileData(midi_file_name: str = '', ticks_per_quarter_note: int = 0, song_maps: SongMaps = [], tracks: None = [])¶
Bases:
StructBaseMidi File Data
C++ Source:
Plugin: Harmonix
Module: HarmonixMidi
File: MidiFile.h
Editor Properties: (see get_editor_property/set_editor_property)
midi_file_name(str): [Read-Write]song_maps(SongMaps): [Read-Write]ticks_per_quarter_note(int32): [Read-Write]tracks(Array[MidiTrack]): [Read-Write]