unreal.MetasoundFrontendInterfaceUClassOptions

class unreal.MetasoundFrontendInterfaceUClassOptions(class_path: TopLevelAssetPath = Ellipsis)

Bases: StructBase

Options used to restrict a corresponding UClass that interface may be applied to. If unspecified, interface is assumed to be applicable to any arbitrary UClass.

C++ Source:

  • Plugin: Metasound

  • Module: MetasoundFrontend

  • File: MetasoundFrontendDocument.h

Editor Properties: (see get_editor_property/set_editor_property)

  • class_path (TopLevelAssetPath): [Read-Write] Path to MetaSound class interface can be added to (ex. UMetaSoundSource or UMetaSound)

property class_path: TopLevelAssetPath

[Read-Only] Path to MetaSound class interface can be added to (ex. UMetaSoundSource or UMetaSound)

Type:

(TopLevelAssetPath)