unreal.MetasoundFrontendClassName
¶
- class unreal.MetasoundFrontendClassName¶
Bases:
StructBase
Name of a Metasound class
C++ Source:
Plugin: Metasound
Module: MetasoundFrontend
File: MetasoundFrontendDocument.h
Editor Properties: (see get_editor_property/set_editor_property)
name
(Name): [Read-Write] Name: Name of class.namespace
(Name): [Read-Write] Namespace: Namespace of class.variant
(Name): [Read-Write] Variant: Variant of class. The Variant is used to describe an equivalent class which performs the same operation but on differing types.