unreal.MetasoundEditorMemberPageDefault¶
- class unreal.MetasoundEditorMemberPageDefault¶
Bases:
StructBaseEditor-only page default for more desirable customization behavior in representing Frontend Literal value. Should never be serialized as generation is non-deterministic.
C++ Source:
Plugin: Metasound
Module: MetasoundEditor
File: MetasoundEditorGraphMemberDefaults.h
Editor Properties: (see get_editor_property/set_editor_property)
page_id(Guid): [Read-Only] Used for hash and mirrors document-stored value. Defaults to random value to allow for assignment in post-edit change. Allows for name collisions if user is amidst renaming or rebasing valuespage_name(Name): [Read-Only] Selectable PageName