unreal.MetasoundEditorGraphMemberDefaultStringArray¶
- class unreal.MetasoundEditorGraphMemberDefaultStringArray(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MetasoundEditorGraphMemberDefaultLiteralMetasound Editor Graph Member Default String Array
C++ Source:
Plugin: Metasound
Module: MetasoundEditor
File: MetasoundEditorGraphMemberDefaults.h
Editor Properties: (see get_editor_property/set_editor_property)
defaults(Array[MetasoundEditorMemberPageDefaultStringArray]): [Read-Write]