unreal.MetaSoundRandomizerTemplate¶
- class unreal.MetaSoundRandomizerTemplate(is_one_shot: bool = False, sounds: None = [], pitch: Vector2f = Ellipsis)¶
Bases:
MetaSoundFrontendDocumentTemplateRandomizer
C++ Source:
Plugin: Metasound
Module: MetasoundEngine
File: MetasoundRandomizerTemplate.h
Editor Properties: (see get_editor_property/set_editor_property)
is_one_shot(bool): [Read-Write]pitch(Vector2f): [Read-Write]sounds(Array[SoundWave]): [Read-Write]