unreal.MetaSoundFrontendDocumentTemplate¶
- class unreal.MetaSoundFrontendDocumentTemplate¶
Bases:
StructBaseStruct housed on a MetaSoundDocument and used to define procedural behavior applied when making modifications to a MetaSound prior to serialization. Templates enable MetaSounds to be procedurally generated at edit and cook-time to adhere to a specific design or topology anytime a given configuration or its respective properties are changed, enabling faster and more accurate iteration where fully-customized MetaSound edit behavior is not desired.
C++ Source:
Plugin: Metasound
Module: MetasoundFrontend
File: MetasoundFrontendDocumentTemplate.h