unreal.MetaSoundRandomizerTemplate

class unreal.MetaSoundRandomizerTemplate(is_one_shot: bool = False, sounds: None = [], pitch: Vector2f = Ellipsis)

Bases: MetaSoundFrontendDocumentTemplate

Randomizer

C++ Source:

  • Plugin: Metasound

  • Module: MetasoundEngine

  • File: MetasoundRandomizerTemplate.h

Editor Properties: (see get_editor_property/set_editor_property)

  • is_one_shot (bool): [Read-Write]

  • pitch (Vector2f): [Read-Write]

  • sounds (Array[SoundWave]): [Read-Write]

property is_one_shot: bool

[Read-Only]

Type:

(bool)

property pitch: Vector2f

[Read-Only]

Type:

(Vector2f)

property sounds: None

[Read-Only]

Type:

(Array[SoundWave])