unreal.MetaSoundPatchBuilder

class unreal.MetaSoundPatchBuilder(outer: Object | None = None, name: Name | str = 'None')

Bases: MetaSoundBuilderBase

Builder in charge of building a MetaSound Patch

C++ Source:

  • Plugin: Metasound

  • Module: MetasoundEngine

  • File: MetasoundBuilderSubsystem.h

Editor Properties: (see get_editor_property/set_editor_property)

  • class_name (MetasoundFrontendClassName): [Read-Write] deprecated: 5.5 - No longer used. ClassName should be queried from associated FrontendBuilder’s MetaSound

  • is_attached (bool): [Read-Write] deprecated: 5.4 - All source builders now operate on an underlying document source document that is also used to audition.