unreal.MetaSoundOutputEditorViewModel

class unreal.MetaSoundOutputEditorViewModel(outer: Object | None = None, name: Name | str = 'None')

Bases: MetaSoundOutputViewModel

Editor viewmodel class for MetaSound outputs. Extends the runtime MetaSoundOutputViewModel with editor-only functionality.

C++ Source:

  • Plugin: TechAudioTools

  • Module: TechAudioToolsMetaSoundEditor

  • File: MetaSoundEditorViewModel.h

Editor Properties: (see get_editor_property/set_editor_property)

  • data_type (Name): [Read-Write] The data type of the initialized MetaSound output.

  • is_advanced_display (bool): [Read-Write] Sets whether the initialized MetaSound output should be located in the Advanced Display category.

  • is_array (bool): [Read-Write] True if the initialized MetaSound output is an array.

  • is_constructor_pin (bool): [Read-Write] True if the initialized MetaSound output is a constructor pin.

  • is_initialized (bool): [Read-Write] True if this MetaSoundOutputViewModel has been initialized.

  • output_description (Text): [Read-Write] Sets the description of the initialized MetaSound output.

  • output_display_name (Text): [Read-Write] Sets the display name of the initialized MetaSound output.

  • output_name (Name): [Read-Write] The name of the initialized MetaSound output.

  • sort_order_index (int32): [Read-Write] Sets the sort order index of the initialized MetaSound output.

property is_advanced_display: bool

[Read-Write] Sets whether the initialized MetaSound output should be located in the Advanced Display category.

Type:

(bool)

property output_description: Text

[Read-Write] Sets the description of the initialized MetaSound output.

Type:

(Text)

property output_display_name: Text

[Read-Write] Sets the display name of the initialized MetaSound output.

Type:

(Text)

property sort_order_index: int

[Read-Write] Sets the sort order index of the initialized MetaSound output.

Type:

(int32)